Project Plan and Actual Completness
Evan Newman
- Color Palettes [DONE]
- Grey Box for Level [DONE]
- Particle Systems
- Fire [DONE]
- Smoke [DONE]
- Gun-Fire [DONE]
- Dust [DONE]
- Sound Effects
- Pistol [DONE]
- Rifle [DONE]
- Shotgun [DONE]
- Footsteps [DONE]
- Background noise [ambience] [DONE]
- Death Noise [DONE]
- Wood smashing [DONE]
- Metal clinking [DONE]
- Train [DONE]
- Collectable Object Models
- Coin [DONE]
- Ammo [DONE]
- Health [DONE]
- Food [DONE]
- Wood Chunks [DONE]
- Iron Chunks [DONE]
- Cloth [DONE]
- Herbs [DONE]
- UI Assets
- play button[DONE]
- quit button[DONE]
- settings button
- restart button[DONE]
- Ammo Count[DONE]
- Health[DONE]
- Low Poly Models
- Pistol [DONE]
- Rifle [DONE]
- ShotGun [DONE]
- Sheriff’s Handgun [DONE]
- Hammer [DONE]
- Pliers [DONE]
- Table [DONE]
- Chair [DONE]
- Stairs [DONE]
- Wagon [DONE]
- Cooking Pot on Stilts [DONE]
- OutHouse [DONE]
- Player Character [DONE]
- Sheriff Character [DONE]
- Cowboy Character [DONE]
- Windmill [DONE]
- Water Tank [DONE]
- Lantern [DONE]
Stephanus
- Level Concept
- Low Poly Modeler
- Rock models (5-7 models)[done]
- Barrel [one regular, one broken] [done]
- Crate [ one regular, one broken][done]
- Cactuses (2-3 models)[done]
- Wooden Fence Posts [one modular model]
- Tree Trunk[done]
- Anvil[done]
- Gold Bar[done]
- PickAxe[done]
- Cow Skull[done]
- Railway track [modular segment, like this: =l=l= ][done]
- Gate
- Short Wall[done]
- Short Wall [Broken]
- Long Wall
- Long Wall [Broken]
- Short Wall with Window
- Long wall with Window
- Short Wall With Door
- Long Wall With Door
- Fences - Whole, [done]Broken, Half-Broken [Modular]
- Ceilings - Modular
Colby and Andrew
- Programmer
- Ladders
- Mineshaft Teleportation
- Landscape Design[DONE]
- UI programming[DONE]
- Health System for some environment objects[DONE]
- Damage dealing system for character[DONE]
- Health system for character[DONE]
- Way to shoot[DONE]
- Destructible fence[DONE]
- Repairable Fence[DONE]
- Nav Mesh[DONE]
- Ladders
- Object placement[DONE]
- Way to Pause Game[DONE]
- Way to Restart Game[DONE]
- Wave Defense - based on timer[DONE]
- Idea - Day night cycle/ skybox[DONE]
- Voice acting - [DONE]
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